Version 0.8 Release
Codename Primis » Devlog
I might have over-exaggerated on our progress towards completing the game, although we have made a huge leap towards that goal.
New stuff on this version:
- Start screen bug fixed (when the text is not visible, you cannot press X to go to the menu)
- Aoi falling and flipping bug fixed (when Aoi turns from a corner, the Aoi gets stuck)
- Added turrets.
- Explosives movement are now a bit slower, making it easier to dodge.
- Rokki throws rocks a bit faster, and has a larger range.
- Added keys and lock blocks.
- Playhouse Area finished.
- Environment type no longer dependent on specific rooms but instead checks the background.
- Screen mode settings added. MODE 1 stretches the window to fullscreen, while MODE 2 changes the resolution of the display for the game window to fill entirely
Files
Version 0.8 Executable 16 MB
Oct 03, 2021
Version 0.8 Source 12 MB
Oct 03, 2021
Get Codename Primis
Codename Primis
Status | In development |
Author | Alexander James |
Genre | Platformer |
Tags | GameMaker, Sandbox |
More posts
- Version 0.9 ReleaseOct 04, 2021
- Version 0.7 ReleaseJun 23, 2020
- Version 0.6 ReleaseApr 28, 2020
- Version 0.5 ReleaseMar 02, 2020
- Version 0.4 ReleaseJan 18, 2020
- Version 0.3 ReleaseJan 16, 2020
- Version 0.2 ReleaseJan 13, 2020
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